﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Expect.Core.Fixtures;

namespace Expect.Core.Test.Fixtures
{
    public class ActorFixtureImpl : ActorFixture
    {
        public void UnTestDeEnMode(string test, string mode)
        {
            
        }

        public void Press(string btnname)
        {            
        }

        public void Enter(string elementname, string eltvalue)
        {
        }

        public void Reject(string elementname, string eltvalue)
        {
        }

        public void Check(string elementname, string expectedvalue)
        {
        }
    }
}
